Welder Job at Kelly Professional & Industrial, O Fallon, MO

anVSY2VtQzlYdnNKemlzVHJvZTBWNjFqMkE9PQ==
  • Kelly Professional & Industrial
  • O Fallon, MO

Job Description

Now Hiring : Welder in O’Fallon, MO ! These are direct hire opportunities, meaning you will be hired permanently with our client and offered their benefit and vacation package upon hire!

Schedule: 1st shift: Monday–Friday | 6:00 AM – 2:30 PM

Pay Rate: $25–$30+/hr (Depending on experience)

Position Overview

We are seeking an experienced Welder to join our production team. In this role, you’ll fabricate complex metal structures and weldments based on engineering drawings and blueprints, supporting critical industries such as construction and aerospace. This is a hands-on role requiring advanced knowledge of welding processes and fabrication equipment.

Key Responsibilities

  • Fabricate advanced parts and weldments to precise specifications from blueprints and drawings.
  • Use MIG and TIG processes to weld aluminum, carbon steel, and stainless steel.
  • Perform welding tests to verify the quality and integrity of welds.
  • Use metal fabrication tools to clean, cut, burn, measure, and set up components.
  • Maintain equipment and work areas in safe, organized condition.
  • Assist other departments or areas of the shop as needed.
  • Pass AWS 3G plate (vertical uphill and downhill) and 6G pipe certifications using GMAW and GTAW.
  • Apply advanced layout techniques and fabrication knowledge in daily tasks.

Required Qualifications

  • High school diploma or equivalent.
  • Minimum 4+ years of hands-on experience in metal fabrication and welding.
  • Strong proficiency in GMAW and STAW welding processes.
  • Ability to read advanced blueprints and follow complex instructions.
  • Familiarity with calibrated tools (e.g., tape measure, calipers), fabrication equipment, and layout tools.
  • Capable of passing internal CWI and AWS certifications.

Why Join Us?

This is a great opportunity for a skilled welder ready to take on complex builds and contribute to meaningful projects. We offer a supportive team environment and the chance to grow your technical expertise through continuous training. Apply now for immediate consideration. We look forward to connecting with you!

Job Tags

Immediate start, Day shift, Monday to Friday,

Similar Jobs

AtWork Group

Senior Technical Designer (Pattern-Maker) Job at AtWork Group

 ...Job Description : Senior Technical Designer/Pattern-maker Reports to : Technical Design Manager Job Summary The Senior Technical Designer/Patternmaker leads the Technical Department, which includes Samplemakers, Tactical & Fashion Technical Designers, and... 

Altec

Technical Sales Associate Job at Altec

 ...Altec has a Technical Sales opportunity available at our Burnsville, NC facility. This position will support the Work Truck business...  ...the like in a thorough, accurate and timely manner Monitor equipment orders, component availability, chassis delivery, final... 

Joyce University of Nursing and Health Sciences

Nursing Simulation Lab Assistant - Full-Time & Part-Time Job at Joyce University of Nursing and Health Sciences

 ...Into the Future of Nursing Education Are you a CNA, Medical Assistant, or healthcare professional looking to apply your clinical skills...  ...people and technology Flexibility to support evening and weekend shifts, as needed Preferred but not required: ~ American Heart... 

BioTalent

Test Engineer Job at BioTalent

 ...TO WORK C2C OR SPONSOR VISAS - JOB SUMMARY The verification engineer (Infrastructure) will be responsible for the design, development...  ...for automation, data acquisition, and process control for test infrastructure in the Water Product Verification Center. The verification... 

Refactor Games

Senior Tech Designer - 3D UI Interfaces (Unreal Engine 5 / Sports) Job at Refactor Games

Refactor Games is a AAA sports video game studio . We are developing the next generation of professional football (soccer) video games using Unreal Engine 5 . Were looking for a Senior Technical Designer who can own the visual interaction layer between the player...